AI Insights · Timothy · April 2022
Top 5 Tycoon Games on Android in New Zealand for Q1 2022
Explore the performance of the top 5 tycoon games on the Android platform in New Zealand during the first quarter of 2022, based on data from Sensor Tower.
During the first quarter of 2022, the top 5 tycoon games on the Android platform in New Zealand showcased interesting trends in weekly downloads, revenue, and active users. Here is a detailed look at their performance:
Family Island™ — Farming game saw a relatively steady weekly revenue throughout the quarter, peaking at around $7.2K in the week of February 21. Weekly downloads showed a general decline, starting from 939 in late December to 547 by the end of March. Weekly active users also experienced a downward trend, decreasing from 3.0K to 2.7K over the same period.
Township exhibited fluctuating weekly revenue, with noticeable peaks such as $11.2K in early February and $8.2K at the end of March. Weekly downloads varied as well, reaching a high of 998 in mid-January and ending the quarter with 986. The number of weekly active users remained relatively stable, hovering around 8.8K by the end of March.
Family Farm Adventure generated consistent weekly revenue, with a notable increase to $4.1K in the final week of March. Weekly downloads fluctuated, with a peak of 672 in early January and a decline to 399 by the end of March. Weekly active users showed some variation, ending the quarter at approximately 3.3K.
Green Island: Land Of Fire had a modest weekly revenue, peaking at $34 in mid-March. Weekly downloads saw a significant increase in February, reaching 1.0K in the final week, but dropped to 164 by the end of March. Weekly active users followed a similar pattern, peaking at 1.1K in late February and decreasing to 283 by the end of March.
Zoo 2: Animal Park experienced steady weekly revenue, peaking at $569 in mid-March. Weekly downloads fluctuated, with a high of 579 in early January and a low of 172 by the end of March. The game’s weekly active users gradually decreased, starting from 2.1K in late December to 1.7K at the end of March.
This data, sourced from Sensor Tower, highlights the dynamic nature of the tycoon game market in New Zealand. For more detailed insights and trends, visit Sensor Tower.